Storyteller | Video Production Manager | Motion Graphics Designer
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About

G. ELISE PAULSEN IS A MOTION GRAPHICS DESIGNER, VIDEOGRAPHER, PHOTOGRAPHER AND EX-FORMALLY-TRAINED-ENGINEERING STUDENT. SHE ENJOYS TRAVELLING AROUND THE WORLD, EATING GREAT FOOD WHEREVER SHE GOES, AND LEARNING ABOUT HOW SHE CAN CREATE MORE ART EVERYDAY.

SHE HAS PROVEN INDUSTRY EXPERIENCE IN CREATING DIGITAL CONTENT FROM SHORT ANIMATIONS TO LONG-FORM, DOCUMENTARY-STYLE VIDEOS APPEALING TO BOTH THE ENGINEERING AND MARKETING SECTORS.

IN HER COLLEGE YEARS SHE SPECIALIZED IN MOTION GRAPHICS CREATION, CLIMATE CHANGE AWARENESS, AND THE INTERSECTION OF AUGMENTED REALITY TECHNOLOGIES, ACTIVISM AND STORYTELLING.

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SKILLS

  • Storytelling

  • Adobe AfterEffects

  • Adobe Premiere Pro

  • Adobe Illustrator

  • Adobe Photoshop

  • Adobe Lightroom

  • Lumion

  • Mixed/Augmented Reality

  • Photography

  • Videography

  • HTML/CSS

  • Web Design

  • Augmented Reality

  • Cinema4D + OCTANE

  • Final Cut Pro

  • DaVinci Resolve

Hi! For several years, I’ve been a visual storyteller, utilizing various tools and software to weave videos and graphics to cater to different audiences. This may mean crafting the wording in a presentation, adding graphics that animate onto a map, or filming subject matter experts to educate the public.

I enjoy traveling, making and eating great food, and learning about how I can create more art and tell more stories everyday.

I consider myself to be more of a swiss army knife when it comes to content creation, and have experienced all aspects of media creation due to being the only subject-matter specialist in video at my company. I also tend to gravitate towards the new and exciting practices professionals have in the industry, so you might catch me on my Instagram posting a rough graphic or animation with some trending technique.

I continue to train myself in new software and technology whenever I can, and have previously learned through School of Motion and Motion Design School. Currently, I’m getting reacquainted with Cinema4D (a 3d program popular amongst motion designers) and in addition trying to learn the basics of Unreal Engine 4. I also have an interest in particle simulations, and perhaps that’s just overflow from my days learning Fluid Mechanics.

At Stevens Institute of Technology, I specialized in motion graphics creation, environmental awareness, the intersection of augmented reality technologies, activism and storytelling. I was formally educated and received a BE in Mechanical Engineering and a BA in Visual Arts and Technology in 4.5 years.


I’ve created content for…

  • American Heart Association - Philadelphia

  • Uplift - Center for Grieving Children

  • District Department of Transportation (DDOT)

  • Delaware Department of Transportation (DELDOT)

  • US Government, Office of Science and Technology Policy

  • Rutgers Center for Advanced Infrastructure and Transportation

  • Hoboken Grace Community Church

  • Perkins-Eastman

  • City of Plainfield, NJ

  • City of Newark, NJ

  • City of Miami Beach, FL

I strive to learn more knowledge about the programs I use daily, and some courses I’ve taken are…

  • Illustration for Motion by School of Motion

  • Expressions Trip by Motion Design School

  • Sound Design for Animation by Motion Design School